.. |
canvas
|
Various graphical adjustments.
|
2023-11-16 19:55:32 +01:00 |
envmap
|
Nokron is magenta, not red.
|
2023-10-13 23:48:11 +02:00 |
extra
|
Use MD3 for WarpBeam models. The IQM ones still caused glitching.
|
2024-01-03 20:27:52 +01:00 |
nashgore/Footprint
|
Tiny Nashgore compat fix.
|
2024-04-18 20:02:26 +02:00 |
.gitignore
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
ASmallPriceToPay.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
ASmallPriceToPay.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
AkariProject.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
AkariProject.xcf
|
Book collectible textures finished.
|
2020-11-25 14:06:00 +01:00 |
AkariProject1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
AkariProject1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
AmmoFabricator.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
Barrier.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
Barrier.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
BarrierX.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
Barrier_bright.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Barrier_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
BlastSuit.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
BlastSuit.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
BlastSuit_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Book.blend
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
Book.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
CD.blend
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
CD.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
CandyBullet.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
CandyCasing.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
CandyCasing_Used.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
CandyGun.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
CandyGun_EmptyMag.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Chancebox.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
Chancebox.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Chancebox_Side.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
Chancebox_Top.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
Chancebox_bright.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Chancebox_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Chunky.md3
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
Chunky.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
ChunkyMeat.md3
|
Generic gib models (for now).
|
2024-04-10 12:40:45 +02:00 |
ChunkyMeat.png
|
Generic gib models (for now).
|
2024-04-10 12:40:45 +02:00 |
CombatHammer.blend
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
CombatHammer.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
CombatHammer1st.blend
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
CombatHammer1st.iqm
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
CombatHammerPickup.iqm
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
CombatHammer_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
CubeHealth.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
CubeHealth.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
CubeHealth_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DeepImpact.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
DeepImpact.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DeepImpact1st.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
DeepImpact1st.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
DeepImpactPickup.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
DeepImpact_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoArms.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoArms_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoBody.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoBody_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoFace.xcf
|
Gesture "weapon" fixups, to prepare for collectibles.
|
2020-12-11 17:49:22 +01:00 |
DemoFace_Blank.png
|
Demolitionist model (no rig/anim yet).
|
2020-01-20 23:05:53 +01:00 |
DemoFace_Blink.png
|
Demolitionist model (no rig/anim yet).
|
2020-01-20 23:05:53 +01:00 |
DemoFace_Booty.png
|
Demolitionist model (no rig/anim yet).
|
2020-01-20 23:05:53 +01:00 |
DemoFace_Dead.png
|
Demolitionist model (no rig/anim yet).
|
2020-01-20 23:05:53 +01:00 |
DemoFace_Default.png
|
Demolitionist model (no rig/anim yet).
|
2020-01-20 23:05:53 +01:00 |
DemoFace_Dizzy.png
|
Demolitionist model (no rig/anim yet).
|
2020-01-20 23:05:53 +01:00 |
DemoFace_Evil.png
|
Demolitionist model (no rig/anim yet).
|
2020-01-20 23:05:53 +01:00 |
DemoFace_Grin.png
|
Demolitionist model (no rig/anim yet).
|
2020-01-20 23:05:53 +01:00 |
DemoFace_Hurt.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoFace_HurtLeft.png
|
Demolitionist model (no rig/anim yet).
|
2020-01-20 23:05:53 +01:00 |
DemoFace_HurtRight.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoFace_Off.png
|
Demolitionist done (mostly, forgot about crouching anims).
|
2020-01-22 01:32:10 +01:00 |
DemoFace_Ouch.png
|
Demolitionist model (no rig/anim yet).
|
2020-01-20 23:05:53 +01:00 |
DemoFace_Sad.png
|
Update patrons.
|
2020-08-16 01:24:54 +02:00 |
DemoFace_Smug.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoFace_Unamused.png
|
Update patrons.
|
2020-08-16 01:24:54 +02:00 |
DemoFace_Wink.png
|
Demolitionist done (mostly, forgot about crouching anims).
|
2020-01-22 01:32:10 +01:00 |
DemoFace_bright.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoFace_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoHead.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoHead_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoKeys.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoKeys_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoLegs.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoLegs_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoMisc.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoMisc_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoPlush.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
DemoPlush.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
DemoPlush.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoPlush1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
DemoPlush1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
DemoPlush2.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoPlush2_bright.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoPlush_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoSoft.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoSoft_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoTags.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsBlack.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsBlue.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsCyan.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsDragonfly.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsGold.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsMagenta.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoTagsOrange.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsPeach.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsPink.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoTagsPurple.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsRed.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsRust.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsViolet.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DemoTagsWhite.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTagsYellow.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTags_bright.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
DemoTags_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Demolitionist.blend
|
Voodoo dolls shouldn't run most of the player Tick override.
|
2021-01-12 09:57:56 +01:00 |
DemolitionistArmDup.blend
|
Silver Bullet JET animations halfway done.
|
2020-06-08 19:34:43 +02:00 |
DemolitionistArms.blend
|
More animation work, the real fun begins.
|
2020-01-22 14:27:59 +01:00 |
DemolitionistArms_IK.blend
|
Adjust normals for IK Demolitionist model.
|
2022-12-13 11:10:34 +01:00 |
DemolitionistPlayer.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
DemolitionistPlayer.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Demolitionist_IK.blend
|
Re-render all README.md images.
|
2023-11-18 20:55:46 +01:00 |
DevaSigil.blend
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
DevaSigil.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
DevaSigil.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DevaSigil_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DivineSprite.blend
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
DivineSprite.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
DivineSprite.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DivineSprite_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomBlackKey.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomBlueKey.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomBlueSkull.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomGreenKey.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomKeyLight.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomKeyLight2.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomKeyLight3.png
|
Add key gesture items.
|
2020-12-30 22:30:44 +01:00 |
DoomKey_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomKey_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomKeycard.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
DoomOrangeKey.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomPurpleSkull.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomRedKey.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomRedSkull.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomSilverKey.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomSkullKey.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
DoomSkull_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomSkull_mask.png
|
Another oxipng pass because why not.
|
2023-12-27 13:29:01 +01:00 |
DoomWhiteKey.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomYellowKey.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
DoomYellowSkull.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Embiggener.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
Embiggener.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Embiggener_Tier2.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Embiggener_Tier3.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Embiggener_Tier4.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Embiggener_Tier5.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Embiggener_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Embiggener_mask.png
|
Another oxipng pass because why not.
|
2023-12-27 13:29:01 +01:00 |
Eviscerator.blend
|
Convert all weapon pickups to IQM.
|
2022-11-28 22:11:11 +01:00 |
Eviscerator.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Eviscerator1st.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Eviscerator1st.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Eviscerator1st_Casing.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
EvisceratorAmmo.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
EvisceratorAmmo.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
EvisceratorClip.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
EvisceratorClip_Three.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
EvisceratorClip_Two.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
EvisceratorPickup.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
EvisceratorProj.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
EvisceratorShell.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
EvisceratorShell.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
EvisceratorShell_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Eviscerator_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
ExplodiumBullet.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
ExplodiumBullet.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
ExplodiumBullet2.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
ExplodiumBullet3.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
ExplodiumBullet_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
ExplodiumCasing.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
ExplodiumCasing.png
|
Clear garbage pixels in various textures to save space.
|
2023-03-06 17:06:40 +01:00 |
ExplodiumCasing_Used.png
|
Clear garbage pixels in various textures to save space.
|
2023-03-06 17:06:40 +01:00 |
ExplodiumCasing_Used_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
ExplodiumCasing_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
ExplodiumGun.blend
|
Convert all weapon pickups to IQM.
|
2022-11-28 22:11:11 +01:00 |
ExplodiumGun.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
ExplodiumGun1st.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
ExplodiumGun1st.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
ExplodiumGun1stL.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
ExplodiumGun1stL_Casing.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
ExplodiumGun1st_Casing.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
ExplodiumGunPickup.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
ExplodiumGunPickupDual.iqm
|
Convert all weapon pickups to IQM.
|
2022-11-28 22:11:11 +01:00 |
ExplodiumGun_EmptyMag.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
ExplodiumGun_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
ExplodiumMag.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
ExplodiumMagPrimed.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
Fabricator.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Fabricator_Tier2.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Fabricator_Tier3.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Fabricator_Tier4.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Fabricator_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Fabricator_mask.png
|
Another oxipng pass because why not.
|
2023-12-27 13:29:01 +01:00 |
FrispyCorn.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
FrispyCorn.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
FrispyCorn1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
FrispyCorn1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
GenericCube1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
GenericCube1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
GestureArms.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
GestureArms.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
GhostArtifact.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
GhostArtifact.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
GhostArtifactX.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
GhostArtifact_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
GhostArtifact_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
GibBreast.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
GibDrumstick.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
GibModels.blend
|
Migrate various thinkers to plain objects.
|
2022-02-28 23:45:18 +01:00 |
GibSteak.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Gravity.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Gravity.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
GravityX.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Gravity_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Gravity_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Grenade1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
Grenade1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
Hellblazer.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Hellblazer.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Hellblazer1st.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Hellblazer1st.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Hellblazer1stX.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
HellblazerAmmo.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
HellblazerAmmo.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
HellblazerDuo.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
HellblazerMissile.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
HellblazerMissile_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
HellblazerPickup.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
HellblazerPickupX.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
HellblazerProj.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
HellblazerTrio.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
Hellblazer_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
HereticBlueKey.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
HereticGreenKey.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
HereticRedKey.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
HereticYellowKey.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Invinciball.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Invinciball.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
InvinciballX.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Invinciball_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
KirinManga.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
KirinManga.xcf
|
Book collectible textures finished.
|
2020-11-25 14:06:00 +01:00 |
KirinManga1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
KirinManga1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
KirinPlush.blend
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
KirinPlush.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
KirinPlush.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
KirinPlush1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
KirinPlush1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
KirinPlush_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Lamp.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Lamp.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Lamp_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Lamp_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Lamp_off.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Lootbox.blend
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
LoveSignals.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
LoveSignals.xcf
|
Love Signals CD collectible added.
|
2020-12-16 00:44:30 +01:00 |
LoveSignalsCD1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
LoveSignalsCD1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
MilkBreads.blend
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
MilkBreads.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
MilkBreads.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MilkBreads1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
MilkBreads1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
ModernSparkster.blend
|
Tiny Sparkster Rifle model progress.
|
2022-12-26 13:44:42 +01:00 |
ModernSparksterPickup.iqm
|
Tiny Sparkster Rifle model progress.
|
2022-12-26 13:44:42 +01:00 |
MortalCasing.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
MortalGrenade.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
MortalGrenade.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalGrenadeAmmo.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
MortalGrenadeCasing.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
MortalGrenade_Used.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalGrenade_bright.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
MortalGrenade_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalLED.png
|
All Mortal Rifle base models done. Animation next.
|
2022-09-07 19:46:56 +02:00 |
MortalLED2.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalMag.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
MortalMag.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalMag_Empty.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalMag_Empty_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalMag_bright.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
MortalMag_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalRifle.blend
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
MortalRifle.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
MortalRifle1st.blend
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
MortalRifle1st.iqm
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
MortalRiflePickup.iqm
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
MortalRifle_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalRound.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalRound1.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
MortalRound2.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
MortalRound3.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
MortalRound5.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
MortalRound_Used.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalRound_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MortalSight.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Moth.md3
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Moth.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
MothPlush.blend
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
MothPlush.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
MothPlush.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
MothPlush1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
MothPlush1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
MothPlush_bright.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Moth_White.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Moth_White_bright.png
|
Stuff I missed.
|
2023-03-18 22:22:16 +01:00 |
NoLED.png
|
Another oxipng pass because why not.
|
2023-12-27 13:29:01 +01:00 |
Nugget.md3
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
Nugget.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Nugget_Armor.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Nugget_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Nutatco.blend
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Nutatco.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Nutatco.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
NutatcoBar1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
NutatcoBar1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
Omnisight.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Omnisight.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Omnisight_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
PerfectlyGeneric.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
PlasmaBlast.blend
|
Convert all weapon pickups to IQM.
|
2022-11-28 22:11:11 +01:00 |
PlasmaBlast.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
PlasmaBlastMag.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
PlasmaBlastPickup.iqm
|
Convert all weapon pickups to IQM.
|
2022-11-28 22:11:11 +01:00 |
PlasmaBlast_1stL.png
|
Various graphical adjustments.
|
2023-11-16 19:55:32 +01:00 |
PlasmaBlast_1stR.png
|
Various graphical adjustments.
|
2023-11-16 19:55:32 +01:00 |
PlasmaBlast_battery.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
PlasmaBlast_bright.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
PlasmaBlast_charge.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
PlasmaBlast_grad.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
PlasmaBlast_mask.png
|
Another oxipng pass because why not.
|
2023-12-27 13:29:01 +01:00 |
PlasmaGlob.md3
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
PlasmaLED.png
|
Another oxipng pass because why not.
|
2023-12-27 13:29:01 +01:00 |
QuadCell.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
QuadCell_Used.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
QuadCell_bright.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
QuadCell_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
QuadLED.png
|
Quadravol can be picked up and selected, more later.
|
2022-08-13 20:27:51 +02:00 |
Quadravol.blend
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
Quadravol.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Quadravol1st.blend
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
Quadravol1st.iqm
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
Quadravol1st_Casing.iqm
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
QuadravolAmmo.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
QuadravolAmmo_Three.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
QuadravolAmmo_Two.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
QuadravolCasing.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
QuadravolPickup.iqm
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
Quadravol_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
QuickPunch1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
QuickPunch1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
Ragekit.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Ragekit.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
RagekitX.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Ragekit_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Ragekit_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Refresher.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Refresher.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Refresher_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
SWWMFlag.blend
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
SWWMFlag.md3
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
SWWMFlag.mdd
|
More cheat stuff (includes a flag!).
|
2021-04-29 23:26:34 +02:00 |
SWWMFlag.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SWWMFlag.xcf
|
Fix incorrect orientation of pride flag.
|
2023-06-01 09:07:43 +02:00 |
SWWMFlag_Enby.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SWWMFlag_Pride.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SWWMFlag_Trans.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SafetyTether.blend
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
SafetyTether.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
SafetyTether.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SafetyTether_blue.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SafetyTether_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SafetyTether_mask.png
|
Another oxipng pass because why not.
|
2023-12-27 13:29:01 +01:00 |
SafetyTether_off.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SafetyTether_red.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Sandwich.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Sandwich.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
SayaBean.blend
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
SayaBean.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
SayaBean.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SayaBean1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
SayaBean1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
SayaBean_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SayasMug.blend
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
SayasMug.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
SayasMug.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SayasMug1st.blend
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
SayasMug1st.iqm
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
SayasMug_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
SheenAmmoBand.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SheenAmmoBox.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SheenAmmoBox_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
SheenBullet.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SheenBullet.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SheenBullet2.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SheenBullet3.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SheenBullet10.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SheenBullet50.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SheenBulletCase.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SheenBullet_Fired.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SheenBullet_Fired_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SheenBullet_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SheenHMG.blend
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
SheenHMG.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
SheenHMG1st.blend
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
SheenHMG1st.iqm
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
SheenHMGPickup.iqm
|
Migrate DLC1 first person models to IQM.
|
2023-02-28 00:00:43 +01:00 |
SheenHMG_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SheenLED.png
|
Another oxipng pass because why not.
|
2023-12-27 13:29:01 +01:00 |
ShellAmmo_Four.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
ShellAmmo_One.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
ShellAmmo_Six.iqm
|
Replace 8-unit shell pickup with a 6-unit one.
|
2022-12-13 19:16:41 +01:00 |
ShellAmmo_Two.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
Shell_Gold.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Shell_Gold_Used.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Shell_Gold_Used_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Shell_Gold_mask.png
|
Clear garbage pixels in various textures to save space.
|
2023-03-06 17:06:40 +01:00 |
Shell_Normal.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Shell_Normal_Used.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Shell_Normal_Used_mask.png
|
Clear garbage pixels in various textures to save space.
|
2023-03-06 17:06:40 +01:00 |
Shell_Normal_mask.png
|
Clear garbage pixels in various textures to save space.
|
2023-03-06 17:06:40 +01:00 |
ShotShell.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
Silverbullet.blend
|
Convert all weapon pickups to IQM.
|
2022-11-28 22:11:11 +01:00 |
Silverbullet.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Silverbullet1st.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Silverbullet1st.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Silverbullet1st_Casing.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Silverbullet1st_Smoke.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
SilverbulletAmmo.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
SilverbulletAmmo_Empty.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SilverbulletAmmo_Empty_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SilverbulletAmmo_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SilverbulletAmmo_maskB.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SilverbulletAmmo_maskG.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SilverbulletBullet.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SilverbulletBullet.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SilverbulletBullet2.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SilverbulletBullet3.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SilverbulletBullet_Used.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SilverbulletBullet_Used_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SilverbulletBullet_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SilverbulletCase.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SilverbulletJetNoise.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SilverbulletJetSmoke.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
SilverbulletMag.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SilverbulletPickup.iqm
|
Convert all weapon pickups to IQM.
|
2022-11-28 22:11:11 +01:00 |
Silverbullet_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Sparkster.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Sparkster.png
|
Clear garbage pixels in various textures to save space.
|
2023-03-06 17:06:40 +01:00 |
Sparkster1st.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Sparkster1st.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
SparksterAmmo.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SparksterAmmo.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SparksterAmmo2.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SparksterAmmo_bright.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
SparksterAmmo_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SparksterBall.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
SparksterBall.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
SparksterBall_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
SparksterPickup.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
SparksterVent.obj
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Sparkster_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Spreadgun.blend
|
Convert all weapon pickups to IQM.
|
2022-11-28 22:11:11 +01:00 |
Spreadgun.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Spreadgun1st.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Spreadgun1st.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
SpreadgunPickup.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Spreadgun_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
TetraHealth.iqm
|
Converted some models to IQM (more later).
|
2022-11-25 20:55:26 +01:00 |
TetraHealth.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
TetraHealth_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
TootFroot.blend
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
TootFroot.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
TootFroot.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
TootFroot1st.blend
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
TootFroot1st.iqm
|
IQM migration fully completed.
|
2023-02-28 17:25:20 +01:00 |
VentSmoke0.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke1.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke2.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke3.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke4.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke5.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke6.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke7.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
VentSmoke8.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
VentSmoke9.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke10.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke11.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke12.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
VentSmoke13.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke14.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
VentSmoke15.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke16.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke17.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke18.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
VentSmoke19.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
VentSmoke20.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
VentSmoke21.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
VentSmoke22.png
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
VentSmoke23.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
VoodooDoll.blend
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
VoodooDoll.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
VoodooDoll.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
VoodooDollFace.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
VoodooDollNoFace.png
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
Wallbuster.blend
|
Convert all weapon pickups to IQM.
|
2022-11-28 22:11:11 +01:00 |
Wallbuster.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Wallbuster1st.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Wallbuster1st.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
WallbusterPickup.iqm
|
Convert all weapon pickups to IQM.
|
2022-11-28 22:11:11 +01:00 |
Wallbuster_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
WarArmor.iqm
|
The conversion of base items is complete.
|
2022-11-26 03:04:30 +01:00 |
WarArmor.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
WarArmor_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
Ynykron.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Ynykron.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
Ynykron1st.blend
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Ynykron1st.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
Ynykron1st_Smoke.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
YnykronAmmo.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
YnykronAmmo.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
YnykronAmmo_bright.png
|
I think that's all envmaps covered.
|
2022-11-28 17:06:12 +01:00 |
YnykronAmmo_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
YnykronPickup.iqm
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
YnykronRod.iqm
|
Ammo and projectile models converted to IQM.
|
2022-11-29 00:20:55 +01:00 |
YnykronRod.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
YnykronRod_bright.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
YnykronRod_mask.png
|
PNG optimization pass with `oxipng -omax`.
|
2022-12-17 11:03:00 +01:00 |
YnykronSmoke.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
YnykronSmokeNoise.png
|
Also forgot these PNGs.
|
2020-06-14 23:36:25 +02:00 |
Ynykron_mask.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
barrierbar.png
|
More thorough oxipng pass.
|
2023-10-13 13:30:24 +02:00 |
modelnotes.txt
|
Tiny Nashgore compat fix.
|
2024-04-18 20:02:26 +02:00 |