swwmgz_m/sndinfo.weapons

354 lines
20 KiB
Plaintext

$pitchshiftrange 0
deepimpact/fire = "sounds/deepimpact/impfire.ogg"
deepimpact/charge = "sounds/deepimpact/impaltcharge.ogg"
deepimpact/altfire = "sounds/deepimpact/impaltfire.ogg"
deepimpact/dryfire = "sounds/deepimpact/impdryfire.ogg"
deepimpact/dryaltfire = "sounds/deepimpact/impdryaltfire.ogg"
deepimpact/select = "sounds/deepimpact/impsel.ogg"
deepimpact/checkout = "sounds/deepimpact/impidle.ogg"
deepimpact/deselect = "sounds/deepimpact/impdown.ogg"
deepimpact/bullet = "sounds/deepimpact/impbulletfly.ogg"
deepimpact/bullethit1 = "sounds/deepimpact/impexplo1.ogg"
deepimpact/bullethit2 = "sounds/deepimpact/impexplo2.ogg"
deepimpact/reloadbeg = "sounds/deepimpact/impreloadstart.ogg"
deepimpact/reloadend = "sounds/deepimpact/impreloadend.ogg"
deepimpact/reload = "sounds/deepimpact/impcrank.ogg"
deepimpact/noreload = "sounds/deepimpact/impcrankhalt.ogg"
$random deepimpact/bullethit { deepimpact/bullethit1 deepimpact/bullethit2 }
explodium/casing1 = "sounds/explodiumgun/expl_case1.ogg"
explodium/casing2 = "sounds/explodiumgun/expl_case2.ogg"
explodium/casing3 = "sounds/explodiumgun/expl_case3.ogg"
explodium/casing4 = "sounds/explodiumgun/expl_case4.ogg"
$random explodium/casing { explodium/casing1 explodium/casing2 explodium/casing3 explodium/casing4 }
explodium/checkout = "sounds/explodiumgun/expl_checkout.ogg"
explodium/fire1 = "sounds/explodiumgun/expl_fire1.ogg"
explodium/fire2 = "sounds/explodiumgun/expl_fire2.ogg"
explodium/fire3 = "sounds/explodiumgun/expl_fire3.ogg"
$random explodium/fire { explodium/fire1 explodium/fire2 explodium/fire3 }
explodium/hit1 = "sounds/explodiumgun/expl_hit1.ogg"
explodium/hit2 = "sounds/explodiumgun/expl_hit2.ogg"
explodium/hit3 = "sounds/explodiumgun/expl_hit3.ogg"
$random explodium/hit { explodium/hit1 explodium/hit2 explodium/hit3 }
explodium/jamitin = "sounds/explodiumgun/expl_jamitin.ogg"
explodium/mag1 = "sounds/explodiumgun/expl_mag1.ogg"
explodium/mag2 = "sounds/explodiumgun/expl_mag2.ogg"
explodium/mag3 = "sounds/explodiumgun/expl_mag3.ogg"
$random explodium/mag { explodium/mag1 explodium/mag2 explodium/mag3 }
explodium/maghit1 = "sounds/explodiumgun/expl_maghit1.ogg"
explodium/maghit2 = "sounds/explodiumgun/expl_maghit2.ogg"
$random explodium/maghit { explodium/maghit1 explodium/maghit2 }
explodium/magget = "sounds/explodiumgun/expl_magget.ogg"
explodium/magin = "sounds/explodiumgun/expl_magin.ogg"
explodium/magout = "sounds/explodiumgun/expl_magout.ogg"
explodium/magpin = "sounds/explodiumgun/expl_magpin.ogg"
explodium/select = "sounds/explodiumgun/expl_select.ogg"
explodium/deselect = "sounds/explodiumgun/expl_deselect.ogg"
explodium/slideback = "sounds/explodiumgun/expl_slideback.ogg"
explodium/slideforward = "sounds/explodiumgun/expl_slideforward.ogg"
explodium/slidelock = "sounds/explodiumgun/expl_slidelock.ogg"
explodium/speen = "sounds/explodiumgun/expl_speen.ogg"
explodium/throwmag = "sounds/explodiumgun/expl_throwmag.ogg"
$limit explodium/hit 32
$limit explodium/maghit 32
spreadgun/open = "sounds/spreadgun/spread_open.ogg"
spreadgun/hammer = "sounds/spreadgun/spread_hammer.ogg"
spreadgun/close = "sounds/spreadgun/spread_close.ogg"
spreadgun/shellin = "sounds/spreadgun/spread_load.ogg"
spreadgun/select = "sounds/spreadgun/spread_select.ogg"
spreadgun/deselect = "sounds/spreadgun/spread_deselect.ogg"
spreadgun/redfire1 = "sounds/spreadgun/spread_redfire1.ogg"
spreadgun/redfire2 = "sounds/spreadgun/spread_redfire2.ogg"
$random spreadgun/redfire { spreadgun/redfire1 spreadgun/redfire2 }
$limit spreadgun/redfire 16
spreadgun/goldfire1 = "sounds/spreadgun/spread_goldfire1.ogg"
spreadgun/goldfire2 = "sounds/spreadgun/spread_goldfire2.ogg"
$random spreadgun/goldfire { spreadgun/goldfire1 spreadgun/goldfire2 }
spreadgun/checkgun = "sounds/spreadgun/spread_idle.ogg"
spreadgun/casing1 = "sounds/spreadgun/spread_casing1.ogg"
spreadgun/casing2 = "sounds/spreadgun/spread_casing2.ogg"
spreadgun/casing3 = "sounds/spreadgun/spread_casing3.ogg"
spreadgun/casing4 = "sounds/spreadgun/spread_casing4.ogg"
spreadgun/casing5 = "sounds/spreadgun/spread_casing5.ogg"
spreadgun/casing6 = "sounds/spreadgun/spread_casing6.ogg"
$random spreadgun/casing { spreadgun/casing1 spreadgun/casing2 spreadgun/casing3 spreadgun/casing4 spreadgun/casing5 spreadgun/casing6 }
spreadgun/gcasing1 = "sounds/spreadgun/spread_gcasing1.ogg"
spreadgun/gcasing2 = "sounds/spreadgun/spread_gcasing2.ogg"
spreadgun/gcasing3 = "sounds/spreadgun/spread_gcasing3.ogg"
$random spreadgun/gcasing { spreadgun/gcasing1 spreadgun/gcasing2 spreadgun/gcasing3 }
spreadgun/pellet1 = "sounds/spreadgun/spread_pellet1.ogg"
spreadgun/pellet2 = "sounds/spreadgun/spread_pellet2.ogg"
spreadgun/pellet3 = "sounds/spreadgun/spread_pellet3.ogg"
spreadgun/pellet4 = "sounds/spreadgun/spread_pellet4.ogg"
spreadgun/pellet5 = "sounds/spreadgun/spread_pellet5.ogg"
spreadgun/pellet6 = "sounds/spreadgun/spread_pellet6.ogg"
spreadgun/pellet7 = "sounds/spreadgun/spread_pellet7.ogg"
spreadgun/pellet8 = "sounds/spreadgun/spread_pellet8.ogg"
$random spreadgun/pellet { spreadgun/pellet1 spreadgun/pellet2 spreadgun/pellet3 spreadgun/pellet4 spreadgun/pellet5 spreadgun/pellet6 spreadgun/pellet7 spreadgun/pellet8 }
$limit spreadgun/pellet 32
spreadgun/pelletf1 = "sounds/spreadgun/spread_pelletf1.ogg"
spreadgun/pelletf2 = "sounds/spreadgun/spread_pelletf2.ogg"
spreadgun/pelletf3 = "sounds/spreadgun/spread_pelletf3.ogg"
spreadgun/pelletf4 = "sounds/spreadgun/spread_pelletf4.ogg"
spreadgun/pelletf5 = "sounds/spreadgun/spread_pelletf5.ogg"
spreadgun/pelletf6 = "sounds/spreadgun/spread_pelletf6.ogg"
$random spreadgun/pelletf { spreadgun/pelletf1 spreadgun/pelletf2 spreadgun/pelletf3 spreadgun/pelletf4 spreadgun/pelletf5 spreadgun/pelletf6 }
$limit spreadgun/pelletf 32
spreadgun/goldexpl1 = "sounds/spreadgun/spread_goldexp1.ogg"
spreadgun/goldexpl2 = "sounds/spreadgun/spread_goldexp2.ogg"
$random spreadgun/goldexpl { spreadgun/goldexpl1 spreadgun/goldexpl2 }
wallbuster/select = "sounds/wallbuster/cbt_select.ogg"
wallbuster/deselect = "sounds/wallbuster/cbt_deselect.ogg"
wallbuster/dryfire = "sounds/wallbuster/cbt_dryfire.ogg"
wallbuster/spin = "sounds/wallbuster/cbt_spinone.ogg"
wallbuster/spinbig = "sounds/wallbuster/cbt_spinbig.ogg"
wallbuster/unlock = "sounds/wallbuster/cbt_leverpull.ogg"
wallbuster/lock = "sounds/wallbuster/cbt_leverpush.ogg"
wallbuster/meleestart = "sounds/wallbuster/cbt_lower.ogg"
wallbuster/meleeend = "sounds/wallbuster/cbt_raise.ogg"
wallbuster/detach = "sounds/wallbuster/cbt_unload.ogg"
wallbuster/attach = "sounds/wallbuster/cbt_load.ogg"
wallbuster/handspin = "sounds/wallbuster/cbt_handspin.ogg"
wallbuster/load1 = "sounds/wallbuster/cbt_shellin1.ogg"
wallbuster/load2 = "sounds/wallbuster/cbt_shellin2.ogg"
wallbuster/load3 = "sounds/wallbuster/cbt_shellin3.ogg"
wallbuster/load4 = "sounds/wallbuster/cbt_shellin4.ogg"
$random wallbuster/load { wallbuster/load1 wallbuster/load2 wallbuster/load3 wallbuster/load4 }
wallbuster/smallbust1 = "sounds/wallbuster/cbt_smallbust1.ogg"
wallbuster/smallbust2 = "sounds/wallbuster/cbt_smallbust2.ogg"
wallbuster/smallbust3 = "sounds/wallbuster/cbt_smallbust3.ogg"
$random wallbuster/smallbust { wallbuster/smallbust1 wallbuster/smallbust2 wallbuster/smallbust3 }
$limit wallbuster/smallbust 16
wallbuster/bigbust1 = "sounds/wallbuster/cbt_bigbust1.ogg"
wallbuster/bigbust2 = "sounds/wallbuster/cbt_bigbust2.ogg"
wallbuster/bigbust3 = "sounds/wallbuster/cbt_bigbust3.ogg"
$random wallbuster/bigbust { wallbuster/bigbust1 wallbuster/bigbust2 wallbuster/bigbust3 }
$limit wallbuster/bigbust 8
eviscerator/select = "sounds/eviscerator/visc_select.ogg"
eviscerator/deselect = "sounds/eviscerator/visc_deselect.ogg"
eviscerator/load = "sounds/eviscerator/visc_cycle.ogg"
eviscerator/fire1 = "sounds/eviscerator/visc_fire1.ogg"
eviscerator/fire2 = "sounds/eviscerator/visc_fire2.ogg"
$random eviscerator/fire { eviscerator/fire1 eviscerator/fire2 }
eviscerator/altfire1 = "sounds/eviscerator/visc_altfire1.ogg"
eviscerator/altfire2 = "sounds/eviscerator/visc_altfire2.ogg"
$random eviscerator/altfire { eviscerator/altfire1 eviscerator/altfire2 }
eviscerator/eject = "sounds/eviscerator/visc_eject.ogg"
eviscerator/ejectend = "sounds/eviscerator/visc_ejectend.ogg"
eviscerator/switch = "sounds/eviscerator/visc_switch.ogg"
eviscerator/checkgun = "sounds/eviscerator/visc_idle.ogg"
eviscerator/meleestart = "sounds/eviscerator/visc_meleestart.ogg"
eviscerator/meleeend = "sounds/eviscerator/visc_meleeend.ogg"
eviscerator/hit1 = "sounds/eviscerator/visc_hit1.ogg"
eviscerator/hit2 = "sounds/eviscerator/visc_hit2.ogg"
eviscerator/hit3 = "sounds/eviscerator/visc_hit3.ogg"
eviscerator/hit4 = "sounds/eviscerator/visc_hit4.ogg"
eviscerator/hit5 = "sounds/eviscerator/visc_hit5.ogg"
eviscerator/hit6 = "sounds/eviscerator/visc_hit6.ogg"
$random eviscerator/hit { eviscerator/hit1 eviscerator/hit2 eviscerator/hit3 eviscerator/hit4 eviscerator/hit5 eviscerator/hit6 }
$limit eviscerator/hit 32
eviscerator/hith1 = "sounds/eviscerator/visc_hith1.ogg"
eviscerator/hith2 = "sounds/eviscerator/visc_hith2.ogg"
eviscerator/hith3 = "sounds/eviscerator/visc_hith3.ogg"
eviscerator/hith4 = "sounds/eviscerator/visc_hith4.ogg"
eviscerator/hith5 = "sounds/eviscerator/visc_hith5.ogg"
eviscerator/hith6 = "sounds/eviscerator/visc_hith6.ogg"
eviscerator/hith7 = "sounds/eviscerator/visc_hith7.ogg"
eviscerator/hith8 = "sounds/eviscerator/visc_hith8.ogg"
$random eviscerator/hith { eviscerator/hith1 eviscerator/hith2 eviscerator/hith3 eviscerator/hith4 eviscerator/hith5 eviscerator/hith6 eviscerator/hith7 eviscerator/hith8 }
$limit eviscerator/hith 32
eviscerator/hitf1 = "sounds/eviscerator/visc_hitf1.ogg"
eviscerator/hitf2 = "sounds/eviscerator/visc_hitf2.ogg"
eviscerator/hitf3 = "sounds/eviscerator/visc_hitf3.ogg"
$random eviscerator/hitf { eviscerator/hitf1 eviscerator/hitf2 eviscerator/hitf3 }
$limit eviscerator/hitf 32
eviscerator/shell1 = "sounds/eviscerator/visc_shell1.ogg"
eviscerator/shell2 = "sounds/eviscerator/visc_shell2.ogg"
$random eviscerator/shell { eviscerator/shell1 eviscerator/shell2 }
eviscerator/casing = "sounds/eviscerator/visc_casing.ogg"
hellblazer/select = "sounds/hellblazer/blaze_select.ogg"
hellblazer/deselect = "sounds/hellblazer/blaze_deselect.ogg"
hellblazer/fire = "sounds/hellblazer/blaze_fire.ogg"
hellblazer/altfire = "sounds/hellblazer/blaze_altfire.ogg"
hellblazer/meleestart = "sounds/hellblazer/blaze_meleestart.ogg"
hellblazer/meleeend = "sounds/hellblazer/blaze_meleeend.ogg"
hellblazer/idle = "sounds/hellblazer/blaze_idle.ogg"
hellblazer/dustoff = "sounds/hellblazer/blaze_dustoff.ogg"
hellblazer/shift = "sounds/hellblazer/blaze_shift.ogg"
hellblazer/spin = "sounds/hellblazer/blaze_spin.ogg"
hellblazer/open = "sounds/hellblazer/blaze_open.ogg"
hellblazer/magout = "sounds/hellblazer/blaze_magout.ogg"
hellblazer/magin = "sounds/hellblazer/blaze_magin.ogg"
hellblazer/close = "sounds/hellblazer/blaze_close.ogg"
hellblazer/hit1 = "sounds/hellblazer/blaze_hit1.ogg"
hellblazer/hit2 = "sounds/hellblazer/blaze_hit2.ogg"
hellblazer/hit3 = "sounds/hellblazer/blaze_hit3.ogg"
$random hellblazer/hit { hellblazer/hit1 hellblazer/hit2 hellblazer/hit3 }
$limit hellblazer/hit 16
hellblazer/bounce = "sounds/hellblazer/blaze_bounce.ogg"
hellblazer/fly = "sounds/hellblazer/blaze_fly.ogg"
hellblazer/preload = "sounds/hellblazer/blaze_preload.ogg"
hellblazer/hold = "sounds/hellblazer/blaze_hold.ogg"
hellblazer/lock = "sounds/hellblazer/blaze_lock.ogg"
hellblazer/clear = "sounds/hellblazer/blaze_clear.ogg"
biospark/select = "sounds/sparkster/spark_select.ogg"
biospark/deselect = "sounds/sparkster/spark_deselect.ogg"
biospark/fire1 = "sounds/sparkster/spark_fire1.ogg"
biospark/fire2 = "sounds/sparkster/spark_fire2.ogg"
biospark/fire3 = "sounds/sparkster/spark_fire3.ogg"
$random biospark/fire { biospark/fire1 biospark/fire2 biospark/fire3 }
biospark/altfire1 = "sounds/sparkster/spark_altfire1.ogg"
biospark/altfire2 = "sounds/sparkster/spark_altfire2.ogg"
biospark/altfire3 = "sounds/sparkster/spark_altfire3.ogg"
$random biospark/altfire { biospark/altfire1 biospark/altfire2 biospark/altfire3 }
biospark/thirdfire = "sounds/sparkster/spark_third.ogg"
biospark/meleestart = "sounds/sparkster/spark_meleestart.ogg"
biospark/meleeend = "sounds/sparkster/spark_meleeend.ogg"
biospark/idle = "sounds/sparkster/spark_idle.ogg"
biospark/idle2 = "sounds/sparkster/spark_idle2.ogg"
biospark/magout = "sounds/sparkster/spark_magout.ogg"
biospark/magin = "sounds/sparkster/spark_magin.ogg"
biospark/spark = "sounds/sparkster/spark_spark.ogg"
biospark/hit1 = "sounds/sparkster/spark_hit1.ogg"
biospark/hit2 = "sounds/sparkster/spark_hit2.ogg"
biospark/hit3 = "sounds/sparkster/spark_hit3.ogg"
$random biospark/hit { biospark/hit1 biospark/hit2 biospark/hit3 }
$limit biospark/hit 32
biospark/beamhit1 = "sounds/sparkster/spark_beamhit1.ogg"
biospark/beamhit2 = "sounds/sparkster/spark_beamhit2.ogg"
$random biospark/beamhit { biospark/beamhit1 biospark/beamhit2 }
$limit biospark/beamhit 32
biospark/deploy1 = "sounds/sparkster/spark_deploy1.ogg"
biospark/deploy2 = "sounds/sparkster/spark_deploy2.ogg"
biospark/deploy3 = "sounds/sparkster/spark_deploy3.ogg"
$random biospark/deploy { biospark/deploy1 biospark/deploy2 biospark/deploy3 }
$limit biospark/deploy 32
biospark/bighit1 = "sounds/sparkster/spark_bigexpl1.ogg"
biospark/bighit2 = "sounds/sparkster/spark_bigexpl2.ogg"
$random biospark/bighit { biospark/bighit1 biospark/bighit2 }
$limit biospark/bighit 32
biospark/bigspark = "sounds/sparkster/spark_bigspark.ogg"
biospark/arc1 = "sounds/sparkster/spark_arc1.ogg"
biospark/arc2 = "sounds/sparkster/spark_arc2.ogg"
biospark/arc3 = "sounds/sparkster/spark_arc3.ogg"
biospark/arc4 = "sounds/sparkster/spark_arc4.ogg"
$random biospark/arc { biospark/arc1 biospark/arc2 biospark/arc3 biospark/arc4 }
$limit biospark/arc 64
biospark/bigarc1 = "sounds/sparkster/spark_arcb1.ogg"
biospark/bigarc2 = "sounds/sparkster/spark_arcb2.ogg"
biospark/bigarc3 = "sounds/sparkster/spark_arcb3.ogg"
biospark/bigarc4 = "sounds/sparkster/spark_arcb4.ogg"
$random biospark/bigarc { biospark/bigarc1 biospark/bigarc2 biospark/bigarc3 biospark/bigarc4 }
$limit biospark/bigarc 64
biospark/hugearc1 = "sounds/sparkster/spark_arch1.ogg"
biospark/hugearc2 = "sounds/sparkster/spark_arch2.ogg"
biospark/hugearc3 = "sounds/sparkster/spark_arch3.ogg"
$random biospark/hugearc { biospark/hugearc1 biospark/hugearc2 biospark/hugearc3 }
$limit biospark/hugearc 64
biospark/zap1 = "sounds/sparkster/spark_zap1.ogg"
biospark/zap2 = "sounds/sparkster/spark_zap2.ogg"
biospark/zap3 = "sounds/sparkster/spark_zap3.ogg"
biospark/zap4 = "sounds/sparkster/spark_zap4.ogg"
biospark/zap5 = "sounds/sparkster/spark_zap5.ogg"
biospark/zap6 = "sounds/sparkster/spark_zap6.ogg"
$random biospark/zap { biospark/zap1 biospark/zap2 biospark/zap3 biospark/zap4 biospark/zap5 biospark/zap6 }
$limit biospark/zap 64
biospark/prefire = "sounds/sparkster/spark_prefire.ogg"
biospark/prethird = "sounds/sparkster/spark_prethird.ogg"
biospark/hiss = "sounds/sparkster/spark_hiss.ogg"
biospark/fail = "sounds/sparkster/spark_thirdfail.ogg"
biospark/checkout = "sounds/sparkster/spark_checkout.ogg"
silverbullet/select = "sounds/silverbullet/silver_select.ogg"
silverbullet/deselect = "sounds/silverbullet/silver_deselect.ogg"
silverbullet/meleestart = "sounds/silverbullet/silver_meleestart.ogg"
silverbullet/meleeend = "sounds/silverbullet/silver_meleeend.ogg"
silverbullet/idle = "sounds/silverbullet/silver_idle.ogg"
silverbullet/boltopen = "sounds/silverbullet/silver_boltopen.ogg"
silverbullet/boltclose = "sounds/silverbullet/silver_boltclose.ogg"
silverbullet/magout = "sounds/silverbullet/silver_magout.ogg"
silverbullet/magin = "sounds/silverbullet/silver_magin.ogg"
silverbullet/zoomstart = "sounds/silverbullet/silver_zoomstart.ogg"
silverbullet/zooming = "sounds/silverbullet/silver_zooming.ogg"
silverbullet/zoomend = "sounds/silverbullet/silver_zoomend.ogg"
silverbullet/fire1 = "sounds/silverbullet/silver_fire1.ogg"
silverbullet/fire2 = "sounds/silverbullet/silver_fire2.ogg"
silverbullet/fire3 = "sounds/silverbullet/silver_fire3.ogg"
$random silverbullet/fire { silverbullet/fire1 silverbullet/fire2 silverbullet/fire3 }
silverbullet/jet = "sounds/silverbullet/silver_jet.ogg"
silverbullet/casing1 = "sounds/silverbullet/silver_casing1.ogg"
silverbullet/casing2 = "sounds/silverbullet/silver_casing2.ogg"
silverbullet/casing3 = "sounds/silverbullet/silver_casing3.ogg"
silverbullet/casing4 = "sounds/silverbullet/silver_casing4.ogg"
$random silverbullet/casing { silverbullet/casing1 silverbullet/casing2 silverbullet/casing3 silverbullet/casing4 }
silverbullet/mag1 = "sounds/silverbullet/silver_mag1.ogg"
silverbullet/mag2 = "sounds/silverbullet/silver_mag2.ogg"
silverbullet/mag3 = "sounds/silverbullet/silver_mag3.ogg"
$random silverbullet/mag { silverbullet/mag1 silverbullet/mag2 silverbullet/mag3 }
silverbullet/hit1 = "sounds/silverbullet/silver_hit1.ogg"
silverbullet/hit2 = "sounds/silverbullet/silver_hit2.ogg"
$random silverbullet/hit { silverbullet/hit1 silverbullet/hit2 }
silverbullet/flesh1 = "sounds/silverbullet/silver_hitf1.ogg"
silverbullet/flesh2 = "sounds/silverbullet/silver_hitf2.ogg"
$random silverbullet/flesh { silverbullet/flesh1 silverbullet/flesh2 }
silverbullet/crouch = "sounds/silverbullet/silver_crouch.ogg"
silverbullet/uncrouch = "sounds/silverbullet/silver_uncrouch.ogg"
candygun/fire1 = "sounds/candygun/candy_fire1.ogg"
candygun/fire2 = "sounds/candygun/candy_fire2.ogg"
candygun/fire3 = "sounds/candygun/candy_fire3.ogg"
$random candygun/fire { candygun/fire1 candygun/fire2 candygun/fire3 }
candygun/hit1 = "sounds/candygun/candy_hit1.ogg"
candygun/hit2 = "sounds/candygun/candy_hit2.ogg"
candygun/hit3 = "sounds/candygun/candy_hit3.ogg"
$random candygun/hit { candygun/hit1 candygun/hit2 candygun/hit3 }
candygun/maghit1 = "sounds/candygun/candy_maghit1.ogg"
candygun/maghit2 = "sounds/candygun/candy_maghit2.ogg"
$random candygun/maghit { candygun/maghit1 candygun/maghit2 }
candygun/gunhit1 = "sounds/candygun/candy_gunhit1.ogg"
candygun/gunhit2 = "sounds/candygun/candy_gunhit2.ogg"
$random candygun/gunhit { candygun/gunhit1 candygun/gunhit2 }
$limit candygun/hit 32
$limit candygun/maghit 32
$limit candygun/gunhit 32
ynykron/select = "sounds/ynykron/mc_select.ogg"
ynykron/deselect = "sounds/ynykron/mc_deselect.ogg"
ynykron/idle = "sounds/ynykron/mc_idle.ogg"
ynykron/ready = "sounds/ynykron/mc_ready.ogg"
ynykron/latch = "sounds/ynykron/mc_latch.ogg"
ynykron/ventopen = "sounds/ynykron/mc_ventopen.ogg"
ynykron/ventclose = "sounds/ynykron/mc_ventclose.ogg"
ynykron/puff = "sounds/ynykron/mc_puff.ogg"
ynykron/puffing = "sounds/ynykron/mc_puffing.ogg"
ynykron/puffend = "sounds/ynykron/mc_puffend.ogg"
ynykron/meleestart = "sounds/ynykron/mc_meleestart.ogg"
ynykron/meleeend = "sounds/ynykron/mc_meleeend.ogg"
ynykron/checkout = "sounds/ynykron/mc_checkout.ogg"
ynykron/fire = "sounds/ynykron/mc_fire.ogg"
ynykron/altfire = "sounds/ynykron/mc_altfire.ogg"
ynykron/magout = "sounds/ynykron/mc_magout.ogg"
ynykron/magin = "sounds/ynykron/mc_magin.ogg"
ynykron/beam = "sounds/ynykron/mc_beam.ogg"
ynykron/hit1 = "sounds/ynykron/mc_hit1.ogg"
ynykron/hit2 = "sounds/ynykron/mc_hit2.ogg"
ynykron/hit3 = "sounds/ynykron/mc_hit3.ogg"
$random ynykron/hit { ynykron/hit1 ynykron/hit2 ynykron/hit3 }
ynykron/altbeam = "sounds/ynykron/mc_altbeam.ogg"
ynykron/vortex = "sounds/ynykron/mc_vortex.ogg"
ynykron/vortexarc1 = "sounds/ynykron/mc_vortexarc1.ogg"
ynykron/vortexarc2 = "sounds/ynykron/mc_vortexarc2.ogg"
ynykron/vortexarc3 = "sounds/ynykron/mc_vortexarc3.ogg"
$random ynykron/vortexarc { ynykron/vortexarc1 ynykron/vortexarc2 ynykron/vortexarc3 }
ynykron/vortexflash1 = "sounds/ynykron/mc_vortexflash1.ogg"
ynykron/vortexflash2 = "sounds/ynykron/mc_vortexflash2.ogg"
$random ynykron/vortexflash { ynykron/vortexflash1 ynykron/vortexflash2 }
ynykron/vortexend = "sounds/ynykron/mc_vortexend.ogg"
ynykron/wind = "sounds/ynykron/mc_vortexwind.ogg"