kirin_m/zmapinfo.txt

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GameInfo
{
AddEventHandlers = "SWWMStaticHandler", "SWWMHandler", "SWWMBrutalHandler", "SWWMHDoomHandler"
PlayerClasses = "KirinPlayer"
StatusBarClass = "KirinStatusBar"
StatScreen_Single = "KirinStatScreen"
QuitSound = "misc/teleport"
QuitMessages = "$QUITMSG"
ChatSound = "misc/chat"
NoMergePickupMsg = true
CursorPic = "graphics/kirincurs.png"
DimColor = "Black"
DimAmount = 0.5
BlurAmount = 0
Endoom = "ENDKIRIN"
PickupColor = "White"
MenuFontColor_Title = "Orange"
MenuFontColor_Label = "Gold"
MenuFontColor_Value = "Orange"
MenuFontColor_Action = "Gold"
MenuFontColor_Header = "Orange"
MenuFontColor_Highlight = "Fire"
MenuFontColor_Selection = "Fire"
MenuSliderColor = "Orange"
MenuSliderBackColor = "Gold"
MenuBackButton = "graphics/kirinback.png"
MessageBoxClass = "SWWMMessageBox"
HelpMenuClass = "SWWMHelpMenu"
MenuDelegateClass = "SWWMMenuDelegate"
BorderFlat = "graphics/bord_flat.png"
Border = 2, 0, "graphics/bord_tr.png", "graphics/bord_t.png", "graphics/bord_tl.png", "graphics/bord_r.png", "graphics/bord_l.png", "graphics/bord_br.png", "graphics/bord_b.png", "graphics/bord_bl.png"
ForceTextInMenus = true
TelefogHeight = 28
// precache all intro sounds
PrecacheSounds = "kirin/preamb", "kirin/logoflash"
// precache all intro textures, to avoid hiccups
PrecacheTextures = "graphics/kirinsigil.png",
"graphics/kirinsigil_bloom.png",
"graphics/kirinsigil_bloom_fade.png",
"graphics/kirinsigil_fade.png",
"graphics/kirinsigil_smoke.png",
"graphics/kirinsigil_smokeglow.png",
"graphics/kirinsigil_smokeglow_fade.png",
"graphics/KirinLogo.png",
"graphics/KirinLogo_Layer1.png",
"graphics/KirinLogo_Layer2.png",
"graphics/KirinLogo_Layer3.png",
"graphics/KirinLogo_Layer4.png",
"graphics/KirinLogo_Layer5.png",
"graphics/KirinLogo_Layer6.png",
"graphics/KirinLogo_Layer7.png",
"graphics/title_grad.png",
"graphics/title_kirin.png",
"graphics/title_kirin_eye.png",
"graphics/title_kirin_flame.png",
"graphics/title_smoke_0.png",
"graphics/title_smoke_1.png",
"graphics/title_smoke_2.png",
"graphics/title_smoke_3.png",
"graphics/title_smoke_4.png",
"graphics/title_smoke_5.png",
"graphics/title_smoke_6.png",
"graphics/title_smoke_7.png",
"graphics/title_fire_0.png",
"graphics/title_fire_1.png",
"graphics/title_fire_2.png",
"graphics/title_fire_3.png",
"graphics/title_fire_4.png",
"graphics/title_fire_5.png",
"graphics/title_fire_6.png",
"graphics/title_fire_7.png",
"graphics/M_KIRIN.png"
}
ClearSkills
Skill easy
{
DamageFactor = 0.75
SpawnFilter = easy
ACSReturn = 1
Name = "$KIRIN_SKEASY"
}
Skill normal
{
SpawnFilter = normal
ACSReturn = 2
Name = "$KIRIN_SKNORMAL"
DefaultSkill
}
Skill hard
{
DamageFactor = 1.25
Aggressiveness = 0.25
SpawnFilter = hard
ACSReturn = 3
Name = "$KIRIN_SKHARD"
MustConfirm = "$KIRIN_SKHARDCONFIRM"
}
Skill hardcore
{
DisableCheats
DamageFactor = 1.5
Aggressiveness = 0.5
SpawnFilter = nightmare
SpawnMulti
ACSReturn = 4
Name = "$KIRIN_SKHARDCORE"
MustConfirm = "$KIRIN_SKHARDCORECONFIRM"
}
Map TITLEMAP "Title Map"
{
Music = ""
EventHandlers = "KirinTitleStuff"
}