Common Library changes.

This commit is contained in:
Marisa the Magician 2022-03-01 18:52:45 +01:00
parent caa79571fa
commit c279c0d331
7 changed files with 29 additions and 129 deletions

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@ -1,33 +1,2 @@
// shared cvars
nosave float kirin_flashstrength = 1.0;
user float kirin_bumpstrength = 1.0;
nosave int kirin_hudmargin = 10;
nosave bool kirin_hudscale = false;
nosave int kirin_maxshown = 4;
nosave int kirin_maxshownbig = 10;
nosave int kirin_maxpickup = 5;
nosave int kirin_chatduration = 25;
nosave int kirin_msgduration = 5;
nosave int kirin_pickduration = 3;
nosave bool kirin_shaders = true;
server bool kirin_blood = true;
server int kirin_maxblood = 400;
server int kirin_maxgibs = 100;
server int kirin_maxcasings = 200;
server int kirin_maxdebris = 500;
nosave bool kirin_fuzz = true;
server int kirin_enemydrops = 0;
server bool kirin_shadows = true;
nosave int kirin_shadowdist = 2000;
nosave int kirin_forcestats = 1;
server int kirin_drlaskill = 3;
server int kirin_ps_fullreset = 0;
server int kirin_ps_resetammo = 0;
server int kirin_ps_resetitems = 0;
server int kirin_ps_resethealth = 0;
nosave bool kirin_weapontooltips = true;
nosave string kirin_tooltipshown = "";
nosave noarchive bool kirin_tooltipnote = false;
nosave bool kirin_mm_enable = true;
nosave int kirin_playtime = 0;
// mod-specific cvars
nosave int kirin_playtime = 0; // total playtime in seconds

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@ -1,3 +1,3 @@
[default]
KIRIN_MODVER="\cxRED STAR OF INNOCENCE\c- \cw0.1a r36 \cu(Mon 28 Feb 17:30:34 CET 2022)\c-";
KIRIN_SHORTVER="\cw0.1a r36 \cu(2022-02-28 17:30:34)\c-";
KIRIN_MODVER="\cxRED STAR OF INNOCENCE\c- \cw0.1a r37 \cu(Tue 1 Mar 18:52:45 CET 2022)\c-";
KIRIN_SHORTVER="\cw0.1a r37 \cu(2022-03-01 18:52:45)\c-";

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@ -1,100 +1,11 @@
OptionValue "SWWMEnemyDropType"
{
-1, "$SWWM_DROPS_NONE"
0, "$SWWM_DROPS_AMMO"
1, "$SWWM_DROPS_WEAPONS"
}
OptionValue "SWWMForceStats"
{
0, "$SWWM_STATS_DISABLED"
1, "$SWWM_STATS_ALWAYS"
2, "$SWWM_STATS_MAPNAME"
}
OptionValue "SWWMDRLASkill"
{
0, "$SWWM_DRLASKILL_BABY"
1, "$SWWM_DRLASKILL_EASY"
2, "$SWWM_DRLASKILL_NORMAL"
3, "$SWWM_DRLASKILL_HARD"
4, "$SWWM_DRLASKILL_NIGHTMARE"
5, "$SWWM_DRLASKILL_TECHNOPHOBIA"
6, "$SWWM_DRLASKILL_ARMAGEDDON"
7, "$SWWM_DRLASKILL_ADAPTIVE"
}
OptionValue "SWWMPistolStart"
{
0, "$TXT_NO"
1, "$SWWM_PISTOLSTART_MAP"
2, "$SWWM_PISTOLSTART_CLUSTER"
}
OptionValue "SWWMHUDScale"
{
0, "$SWWM_TFITSCALE"
1, "$SWWM_LFITSCALE"
}
OptionMenu "KirinOptionMenu"
{
Class "SWWMOptionMenu"
Title "$KIRIN_MTITLE"
SafeCommand "$SWWM_CRESET", "event swwmresetcvars"
StaticText " "
StaticText "$SWWM_PTITLE", "Orange"
SWWMPlayTime "$SWWM_PLAYTIME", "kirin_playtime"
StaticText " "
StaticText "$SWWM_OTITLE", "Orange"
Option "$SWWM_SHADERS", "kirin_shaders", "YesNo"
Slider "$SWWM_FLASH", "kirin_flashstrength", 0.0, 1.0, 0.1, 1
Slider "$SWWM_BUMP", "kirin_bumpstrength", 0.0, 1.0, 0.1, 1
Option "$SWWM_MM_ENABLE", "kirin_mm_enable", "YesNo"
Option "$SWWM_FORCESTATS", "kirin_forcestats", "SWWMForceStats"
Slider "$SWWM_HUDMARGIN", "kirin_hudmargin", 0, 40, 1, 0
Option "$SWWM_HUDSCALE", "kirin_hudscale", "SWWMHudScale"
Slider "$SWWM_MAXMSG", "kirin_maxshown", 1, 10, 1, 0
Slider "$SWWM_MAXMSGBIG", "kirin_maxshownbig", 1, 20, 1, 0
Slider "$SWWM_MAXPICK", "kirin_maxpickup", 1, 10, 1, 0
Slider "$SWWM_CHATLEN", "kirin_chatduration", 1, 30, 1, 0
Slider "$SWWM_MSGLEN", "kirin_msgduration", 1, 30, 1, 0
Slider "$SWWM_PICKLEN", "kirin_pickduration", 1, 30, 1, 0
Option "$SWWM_FUZZ", "kirin_fuzz", "YesNo"
StaticText " "
StaticText "$SWWM_ETITLE", "Orange"
Option "$SWWM_SHADOWS", "kirin_shadows", "YesNo"
ScaleSlider "$SWWM_SHADOWDIST", "kirin_shadowdist", -1, 4000, 1, "$SWWM_NONE", "$SWWM_UNLIMITED"
Option "$SWWM_BLOOD", "kirin_blood", "YesNo"
ScaleSlider "$SWWM_MAXBLOOD", "kirin_maxblood", -1, 1000, 1, "$SWWM_NONE", "$SWWM_UNLIMITED"
ScaleSlider "$SWWM_MAXGIBS", "kirin_maxgibs", -1, 1000, 1, "$SWWM_NONE", "$SWWM_UNLIMITED"
ScaleSlider "$SWWM_MAXCASINGS", "kirin_maxcasings", -1, 1000, 1, "$SWWM_NONE", "$SWWM_UNLIMITED"
ScaleSlider "$SWWM_MAXDEBRIS", "kirin_maxdebris", -1, 1000, 1, "$SWWM_NONE", "$SWWM_UNLIMITED"
SafeCommand "$SWWM_CLEARFX", "netevent swwmcleareffects"
StaticText " "
StaticText "$SWWM_BTITLE", "Orange"
Option "$SWWM_PS_FULLRESET", "kirin_ps_fullreset", "SWWMPistolStart"
Option "$SWWM_PS_RESETAMMO", "kirin_ps_resetammo", "SWWMPistolStart"
Option "$SWWM_PS_RESETITEMS", "kirin_ps_resetitems", "SWWMPistolStart"
Option "$SWWM_PS_RESETHEALTH", "kirin_ps_resethealth", "SWWMPistolStart"
Option "$SWWM_ENEMYDROPS", "kirin_enemydrops", "SWWMEnemyDropType"
StaticText " "
StaticText "$SWWM_ITITLE", "Orange"
Option "$SWWM_WEAPONTOOLTIPS", "kirin_weapontooltips", "YesNo"
SafeCommand "$SWWM_RESETTOOLTIPS", "event swwmresettooltips"
IfGame(Doom)
{
StaticText " "
StaticText "$SWWM_MCTITLE", "Orange"
Option "$SWWM_DRLASKILL", "kirin_drlaskill", "SWWMDRLASkill"
}
}
AddOptionMenu "OptionsMenu"
{
Submenu "$KIRIN_MTITLE", "KirinOptionMenu"
Submenu "$KIRIN_MTITLE", "SWWMOptionMenu"
Submenu "$KIRIN_MCREDS", "KirinCreditsMenu"
}
AddOptionMenu "OptionsMenuSimple"
{
Submenu "$KIRIN_MTITLE", "KirinOptionMenu"
Submenu "$KIRIN_MTITLE", "SWWMOptionMenu"
Submenu "$KIRIN_MCREDS", "KirinCreditsMenu"
}
ListMenu "MainMenu"

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@ -39,6 +39,7 @@ const SWWMMAXVIPAMOUNT = 1;
#include "zscript/handler/swwm_handler_process.zsc"
#include "zscript/handler/swwm_handler_queues.zsc"
#include "zscript/handler/swwm_handler_replacements.zsc"
#include "zscript/handler/swwm_handler_shaders.zsc"
#include "zscript/handler/swwm_handler_worldload.zsc"
#include "zscript/handler/swwm_handler_worldthings.zsc"
// menu code

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@ -2,12 +2,31 @@
extend Class SWWMHandler
{
private ui void RenderShaders( RenderEvent e )
private ui bool RenderModShaders( RenderEvent e, PlayerInfo p, PlayerPawn mo )
{
let deva = AngeryPower(mo.FindInventory("AngeryPower"));
if ( deva )
{
Shader.SetEnabled(p,"DevastationShader",true);
Shader.SetUniform1f(p,"DevastationShader","timer",(gametic+e.FracTic)/GameTicRate);
double xstrastr = 1.+max(0,deva.lastpulse-(gametic+e.Fractic))/35.;
Shader.SetUniform1f(p,"DevastationShader","xtrastr",xstrastr**2.);
}
else Shader.SetEnabled(p,"DevastationShader",false);
let coat = BarrierPower(mo.FindInventory("BarrierPower"));
if ( coat )
{
Shader.SetEnabled(p,"BarrierShader",true);
Shader.SetUniform1f(p,"BarrierShader","timer",(gametic+e.FracTic)/GameTicRate);
}
else Shader.SetEnabled(p,"BarrierShader",false);
return !!coat;
}
static clearscope void ClearAllShaders( PlayerInfo p, bool noscope = false )
static clearscope void ClearAllModShaders( PlayerInfo p, bool noscope )
{
Shader.SetEnabled(p,"BarrierShader",false);
Shader.SetEnabled(p,"DevastationShader",false);
// make sure titlemap shaders get disabled just in case
Shader.SetEnabled(players[consoleplayer],"kirinsigil1",false);
Shader.SetEnabled(players[consoleplayer],"kirinsigil2",false);

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@ -143,7 +143,7 @@ Class KirinStatScreen : SWWMStatScreen
override void drawSWWMBg()
{
double GameSecs = (bcnt+FracTic)/GameTicRate;
if ( kirin_fuzz )
if ( swwm_fuzz )
{
if ( !bgtex ) bgtex = TexMan.CheckForTexture("graphics/tempbg.png",TexMan.Type_Any);
Vector2 tsize = TexMan.GetScaledSize(bgtex);

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@ -223,7 +223,7 @@ Class KirinTitleStuff : EventHandler
}
return;
}
if ( kirin_fuzz )
if ( swwm_fuzz )
{
if ( !bgtex ) bgtex = TexMan.CheckForTexture("graphics/tempbg.png",TexMan.Type_Any);
Vector2 tsize = TexMan.GetScaledSize(bgtex);