saya_m/language.def_menu

82 lines
8.0 KiB
Plaintext

[default]
// keybinds
SAYA_KEYS = "RED-EYED RAMPAGE Bindings";
SAYA_PRIMARYFIRE = "Fire";
SAYA_SECONDARYFIRE = "Flip Off";
SAYA_RELOADFIRE = "Reload";
SAYA_MELEE = "Quick Kick";
SAYA_SPELLCAST = "Cast Spell";
SAYA_EXTRAFIRE = "Grenade";
SAYA_SPELLPREV = "Previous Spell";
SAYA_SPELLNEXT = "Next Spell";
// skills
SAYA_SKEASY="\cdEasy Mode\c-";
SAYA_SKNORMAL="\cfNormal Mode\c-";
SAYA_SKHARD="\ciHard Mode\c-";
SAYA_SKHARDCONFIRM="\ciThis is the hard skill, you know.\nThings will get tougher.\c-\n\n\ca1.25x monster damage\n25% extra aggressiveness\c-\n\n(Press Y to go fight)";
SAYA_SKHARDCORE="\crLunatic Mode\c-";
SAYA_SKHARDCORECONFIRM="\crAre you sure you want to do that?\nYou might get your ass kicked.\c-\n\n\ca1.5x monster damage\n50% extra aggressiveness\nCheats are disabled\nCoop monsters will spawn\c-\n\n(Press Y for a challenge)";
// mod menu
SAYA_MTITLE = "RED-EYED RAMPAGE Options";
SAYA_MCREDS = "RED-EYED RAMPAGE Credits";
// credits
SAYA_CSTITLE = "UnSX Side Story: Saya";
SAYA_CSTITLE2 = "Nerd Gremlin Proves Everyone Wrong";
// Help menu
SAYA_HELP_NPAGE = "7";
SAYA_HELP_PAGE1 = "The Story So Far";
SAYA_HELP_PAGE1_TXT =
"June 18th, 2148, it's been over a week since the \caDemolitionist\c- made their debut and put a stop to the \caDemon Invasion on Earth\c-. Since then, days have passed of cleanup jobs all over the world, many stragglers still left causing heaps of trouble. While the heroic robot was enjoying a well-deserved break (and some well-needed therapy, too), \caSaya Miyamoto\c-, their creator, would be bombarded on social media with all sorts of noxious comments.\n"
"\n"
"She would be called a coward, a weakling, a hypocrite... Among other things. Of course, \caSaya\c- isn't really a fighter, after all, and she's basically been sitting back acting as the \"mission control\" while her creations did all the work, that's a fact. Of course, she took this very personally, and thus... She decided to prove everyone wrong.\n"
"\n"
"Hastily negotiating the distribution of her own arsenal, she set forth to show the whole world that she's no coward, and that she, too, can slay demons with her own hands, and guns.\n"
"\n"
"\caAnd so, all by herself, she ran from her home. And thus began her Red-Eyed Rampage.\c-";
SAYA_HELP_PAGE2 = "Who Is Saya Miyamoto";
SAYA_HELP_PAGE2_TXT =
"Born in 1993, as the middle child to a \"humble\" family, \caSaya Miyamoto\c- proved to be quite the genius from a young age. Advancing quickly in her studies, she enrolled into \caMIT\c- with her older brother, at just 13 years of age, to study computer science. Upon their return, the two would set forth to build their own company: \caAkari Labs\c-.\n"
"\n"
"As co-founder and CTO, \caSaya\c- is a noted master of robotics, many of her creations becoming quite popular across \caJapan\c-, and some even abroad too. Following the first alien contact of 2021, she quickly befriended the \caNukuri\c- AI engineer \caZanaveth Nekuraku II\c-, and through their collaboration, the initially very simple \caMaidbot\c- project soared to new heights, being one of the very first sentient AIs in human history.\n"
"\n"
"Many many decades later, in the 2070s, she even had her own debut in bio-engineering and augmentation, through the famous \caRed Oni\c- supersoldier project. But really, all these things are just tales of the past. A past filled with many successes and failures. It wasn't until this very year that she effectively contributed to saving the world.\n"
"\n"
"But really, \caSaya\c- herself isn't all that big of a deal. She's short, scrawny, not very good looking and not really strong either. Sure, she's got the brains, for sure, but you can't win fights with that, can you?";
SAYA_HELP_PAGE3 = "Saya's Arsenal (Part 1: Weapons)";
SAYA_HELP_PAGE3_TXT =
"Guns are important, guns are good. We all know that, yes. And \caSaya\c- has quite a collection, which is surprising considering she's just a civilian. Well, her dealings with several arms manufacturers through the \caDemolitionist\c- definitely help, I suppose.\n"
"\n"
"Guns have just one fire mode, so the complexity is definitely reduced. There's also a smaller number of weapons, too, occupying just 7 slots. This lower number is mostly due to the fact she can't use those fancy military-grade \caHammerspace\c- containers, so she's left with just the civilian version, which in addition is tied to her own backpack (more on that later).\n"
"\n"
"\caSaya\c- fortunately managed to have an autoloader installed, so you won't have to do any sort of manual mag management. \caEmbiggeners\c- of course still work just the same, increasing your ammo capacity, but you can only do this four times, rather than the usual eight.\n"
"\n"
"Do remember that at any given moment you can kick and throw grenades (if you have some on you). Don't forget to have those keys bound.";
SAYA_HELP_PAGE4 = "Saya's Arsenal (Part 2: Items)";
SAYA_HELP_PAGE4_TXT =
"The other little helpers to help along. Naturally, \caSaya\c- is just a normal human (except for the whole \"being immortal\" part), so she definitely needs some extra assistance to not die over and over again.\n"
"\n"
"Typical health and armor items are present. Armor is divided in two pieces, one light and one heavy, combinable for maximum protection. Health comes in just normal healing supplies, with stimpacks and medical kits, which combine nicely with the rapid healing of your immortal blood, having conveniently instant effects when used.\n"
"\n"
"There's also cookies. Cookies replace health and armor bonuses and give you a bit of extra health. You can eat all the cookies you want, they're delicious. They even replenish your mana too, so there's that.";
SAYA_HELP_PAGE5 = "Saya's Arsenal (Part 3: Powerups)";
SAYA_HELP_PAGE5_TXT =
"Of course these are around too. Like in \caIbuki\c-'s adventures, invisibility was replaced here with something else too, you'll have lots of fun with 'em.\n"
"\n"
"Powerup behavior is just about the same here, where they're not auto-activated on pickup and extra copies don't get grabbed at max capacity (but still get scored). Oh, and \caSaya\c- can also use those super-healing stimulants too, which is pretty nifty.\n"
"\n"
"You can guess already that active powerups are shown in the HUD, with their remaining duration. Really, I don't have to explain this in each side-mod, I think.";
SAYA_HELP_PAGE6 = "Saya's Arsenal (Part 4: Spellcards)";
SAYA_HELP_PAGE6_TXT =
"As someone who has spent many holidays in \caGensokyo\c-, \caSaya\c- is no stranger to spellcard duels... Which she's banned from. Some of her own custom crafted spells are apparently too ludicrous, it seems.\n"
"\n"
"For this adventure, she's picked three of her best ones to make use of. Each spellcard can be selected using the slot 8, 9 and 0 keys, then cast with any weapon out through a dedicated button.\n"
"\n"
"All of these use the same ammunition: your own mana pool. Mana is just a natural energy, absorbed from the environment, so it recovers on its own. There are other ways to replenish it much faster, of course.";
SAYA_HELP_PAGE7 = "Additional Tips";
SAYA_HELP_PAGE7_TXT =
"There is something about \caSaya\c- that makes her quite special: She's immortal. Yeah, she's been alive and looking young for over a century now, and she's survived many accidents (and other things that weren't accidents). So if she is to ever die in the field, it will not be the end, and she'll have the last laugh. Blasting her own body to bits, possibly taking out whoever killed her in the first place, she'll then be respawned in a safe spot.\n"
"\n"
"Do note however that this \"get out of jail free\" card has its consequences: Whenever you revive, you will lose whatever you were carrying before. Of course, it would be too cruel of this mod to simply destroy everything you had, so there is one way to recover your items: Returning to the spot you died at and fetching your backpack. Make sure you don't lose it in a place where you can't retrieve it later, because THEN it will all surely be gone for good.\n"
"\n"
"Now, you could also just load a previous save if you'd rather not go through that effort, the option is still there if you'd rather do that, of course.";