Yadda yadda stuff you know the drill.
This commit is contained in:
parent
146186fe9c
commit
9da82106d4
|
@ -1,3 +1,3 @@
|
|||
[default]
|
||||
SAYA_MODVER="\cgRED-EYED RAMPAGE\c- \cw0.1a r45 \cu(Thu 3 Mar 00:00:41 CET 2022)\c-";
|
||||
SAYA_SHORTVER="\cw0.1a r45 \cu(2022-03-03 00:00:41)\c-";
|
||||
SAYA_MODVER="\cgRED-EYED RAMPAGE\c- \cw0.1a r46 \cu(Tue 8 Mar 22:20:11 CET 2022)\c-";
|
||||
SAYA_SHORTVER="\cw0.1a r46 \cu(2022-03-08 22:20:11)\c-";
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -83,9 +83,9 @@ Class SayaStatScreen : SWWMStatScreen
|
|||
for ( int i=imin; i<imax; i++ )
|
||||
{
|
||||
if ( !smk_tex[i%8] ) smk_tex[i%8] = TexMan.CheckForTexture("graphics/title_smoke_"..(i%8)..".png",TexMan.Type_Any);
|
||||
Vector2 pos = (smk[i].pos+smk[i].vel*FracTic+(0,base+disp))*zoomscl+(Screen.GetWidth()/2,0);
|
||||
Vector2 pos = (smk[i].pos+smk[i].vel+(0,base+disp))*zoomscl+(Screen.GetWidth()/2,0);
|
||||
double scl = smk[i].scale*zoomscl;
|
||||
double ang = smk[i].ang+smk[i].angvel*FracTic;
|
||||
double ang = smk[i].ang+smk[i].angvel;
|
||||
double alf = cos((smk[i].age/double(smk[i].maxage))*90)*alpha;
|
||||
alf *= clamp(smk[i].age/10.,0,1);
|
||||
Screen.DrawTexture(smk_tex[i%8],false,pos.x,pos.y,DTA_CenterOffset,true,DTA_Rotate,ang,DTA_ScaleX,scl,DTA_ScaleY,scl,DTA_Alpha,alf,DTA_LegacyRenderStyle,STYLE_AddShaded,DTA_FillColor,Color(64,16,4));
|
||||
|
@ -98,7 +98,7 @@ Class SayaStatScreen : SWWMStatScreen
|
|||
}
|
||||
override void drawSWWMBg()
|
||||
{
|
||||
double GameSecs = (bcnt+FracTic)/GameTicRate;
|
||||
double GameSecs = bcnt/double(GameTicRate);
|
||||
if ( swwm_fuzz )
|
||||
{
|
||||
if ( !bgtex ) bgtex = TexMan.CheckForTexture("graphics/tempbg.png",TexMan.Type_Any);
|
||||
|
|
|
@ -23,7 +23,7 @@ Class SayaPlayer : SWWMPlayer
|
|||
SWWMPlayer.MoveSpeed .4, 1.3;
|
||||
SWWMPlayer.DodgeSpeed 15;
|
||||
SWWMPlayer.ResurrectType RT_RESPAWN;
|
||||
SWWMPlayer.PainThresholds 0, 5, 25, 50;
|
||||
SWWMPlayer.PainThresholds 0, 10, 30, 50;
|
||||
+SWWMPLAYER.CANDODGE;
|
||||
+SWWMPLAYER.CANAIRDODGE;
|
||||
+SWWMPLAYER.CANBUNNYHOP;
|
||||
|
|
Loading…
Reference in New Issue